English to Chinese: Tomb Raider: Underworld General field: Other Detailed field: Games / Video Games / Gaming / Casino | |
Source text - English When Eidos handed development of the Tomb Raider franchise to Crystal Dynamics, it was a risky but ultimately wise decision. The team managed to reinvent the series while staying true to its roots with Tomb Raider: Legend, while Tomb Raider: Anniversary built on solid foundations to reimagine Lara Croft's original adventure. Tomb Raider Underworld is Crystal Dynamics' third game in as many years, and the high work rate is starting to show. Lara may have plenty of new moves at her disposal, but little has been done to address the many camera and clipping issues still present. Tomb Raider Underworld offers an enticing new adventure, but if you're a fan of the series you'll find that Lara is starting to show her age.
As the "Underworld" suffix suggests, this Tomb Raider covers darker territory than its predecessors. It follows the same adventure template that we've come to expect, but it also deals with death, resurrection, and even Norse mythology in its story. Things start out badly for Lara; a prologue of her racing to escape her lofty mansion as it burns to the ground. Cut back two weeks, and we find Lara trying to take care of some of her father's unfinished business, something that leads her on to discovering more about her mother, characters from previous games, and the mythical Hammer of Thor. It's badly written, poorly voiced, and instantly forgettable for anyone but hardcore fans of the series, but thankfully the cutscenes are mercifully short, leaving you to get down to the serious business of raiding tombs. | Translation - Chinese 事实证明,艺夺(Eidos)将《古墓丽影》的开发权授予晶体动力(Crystal Dynamics),是一个大胆而明智的决定。开发小组通过追溯《古墓丽影:传奇》(Tomb Raider: Legend)的故事根源,重塑了该系列作品,同时《古墓丽影:十周年纪念版》(Tomb Raider: Anniversary)在其坚实的基础上,为我们揭晓了主角劳拉·克劳馥(Lora Croft)踏上“古墓丽影”的起源。作为晶体动力多年来所开发的第三款游戏,《古墓丽影:地下世界》(Tomb Raider: Underworld)开始展现该工作室的优质水准。虽然劳拉被赋予了大量的动作模型,然而在游戏摄像机位以及剪辑问题方面,该工作室仍显得有些固步自封。《古墓丽影:地下世界》呈现了一个让人向往的冒险世界,且作为该系列的粉丝,不难看出,劳拉的时代已然降临。
正如“地下世界”(Underworld)后缀中所隐含的一样,该作的古墓丽影较前几作含有更为黑暗、阴森的一面。同时该作遵循了我们一贯所期的冒险模板,并涉及有死亡、重生甚至于北欧神话中的故事。对劳拉而言,起初可谓“出师不利”;故事以劳拉匆忙逃脱,其豪宅被烧为平地作为序幕,两周后,劳拉在处理父亲余留事务的过程中,获取了很多有关于其母亲、前作角色以及神话中雷神之锤(Hammer of Thor)的信息。该作在叙事和声效上表现不佳,除硬核粉丝外,难以给人留下深刻印象。但好在于该作过场剧情简短,赋予了玩家更多时间沉浸到古墓丽影的世界中去。 |